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And another ‘behind-the-scenes’ update which is a big change technically but shouldn’t affect users much.
Potlatch itself now keeps track of nodes you’ve deleted. Previously, when you deleted some nodes from a way using Potlatch and then saved the way, Potlatch would just say to the server “here’s the new way with these nodes”. The server would then work out which nodes were in the way beforehand, and delete any that weren’t used.
Now, Potlatch says “here’s the new version of the way, and by the way could you delete these nodes please?”. So Potlatch is doing more and the server is doing less.
It should hopefully make things a little faster, as there’s now less for the server to do every time you write a way. But as ever there might be teething problems, so if you get an error message, do report it!
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Now live (thanks Tom, wherever you are!). Nothing major has changed, just a big bunch of small bugfixes and performance enhancements.
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Potlatch 0.10c is now live.
Changes include:
- little floating alerts that go beep: these show up if, for example, you try to merge two ways with differing tags, or that don’t share a point
- locked nodes show up red: typically after importing a GPX with waypoints
- performance improvements
- a few new ‘advanced user’ features:
- press K to lock/unlock a way or node
- press M to maximise/minimise the editor window
- press S to add a source= tag based on the current background (Yahoo/NPE)
- major bug fixed that caused duplicate nodes when the server was slow
- latest translation update
- and various other bugfixes
Some really exciting stuff coming up in the next few months… more soon.
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Potlatch is OpenStreetMap’s online map editor, and this blog is here to help you get the most from it.It’ll bring you news of the latest releases, and what’s changed; tips on using Potlatch efficiently; and comments about the code and development that underlies it.And if there’s anything you’d like to see explained in a future post, then just leave a comment.